Features

What it does

The panels with a slider or a sheet under them are live: drag them and they behave like the real tool. Everything else it does is listed at the bottom.

CUT 01
dope sheet

Retime by dragging

Every layer's keys and holds on one sheet. Drag a hold to stretch it, move a block to another row, and expose on ones, twos or threes. One click flips the sheet into an animatic of every cut.

CUT 02
animation paper

A light table built in

Onion skin shows up to ten drawings each way, red behind and green ahead, on one layer or all of them. Lift a neighbor off the pegs to slide or turn it into place, then tap the peg bar to drop everything back. Nothing in the film moves. Scrub the slider to see the spacing.

13
CUT 03
brush engine

Steady the line, then build the brush

Turn the stabilizer up and a long slow line comes out steady: it follows your hand and catches up to the pen when you stop. The shelf comes stocked, and the brush creator makes more: shape the tip, load a paper grain, set how the line answers pressure, speed and tilt, and share it as a .dbrush. Krita and SAI brushes import with the converter add‑on. Drag the slider.

s‑7
CUT 04
linework

Lines that stay lines

On a Linework layer every stroke stays a line you can still edit. Bend, smooth and taper it with the Node tool, trim an overshoot back to the nearest crossing, or draw over part of a line and the new pass replaces it. The fill follows when you bend it, and textured brushes keep their grain.

Node · A · bend, smooth, taper, split, join
Trim · the eraser stops at the nearest crossing
Redraw · P · the new pass replaces the old
fill · follows the line when you bend it
CUT 05
inbetweens

Two keys, and the drawings between

Draw two keys on a Linework layer and Tween to Next Key on the dope sheet draws the inbetweens, one a frame, each an ordinary drawing you can still fix. Change a key and they redraw to follow; draw on one and it becomes a key. Space Inbetweens sets the count and the ease, and Stroke Hints light up the line your next stroke will tween with.

key 1 · drawn
2 · 3 · 4 · tweened, eased in, still editable
key 5 · drawn
change a key · the inbetweens redraw
CUT 06
symmetry

Draw one side, get the rest

A symmetry guide on the cut mirrors every stroke left and right, or repeats it around the center up to 16 times, so a face, a wheel or a flower is drawn once. Drag the center and the line on the canvas to put it where the drawing needs it. Draw in the panel, then add lines.

×2
CUT 07
3D model

Find the angle, then draw it

Import a .glb, .gltf or .obj and the model stands over the paper as lines to trace. Turn it to the angle the shot wants, move, size and roll it on its handles, and draw on top. It never shows up in an export. Drag the model: across turns it, up and down tips it.

DRAG THE MODELTURN 35° · TILT 22°
CUT 08
scenes & cuts

Scenes and cuts in one file

A project holds scenes, and each scene holds cuts with their own timing, camera and length. Layers belong to the film, so line is the same layer in every cut. The Files card holds every sound, picture and drawing in the file; drag one onto the sheet and it goes in as a reference, so a held background is one drawing however many cuts use it.

📁 windy-day.dga · 4 layers
├─ SCENE 1 · 3 cuts
│ ├─ 01 33 f
│ ├─ 02 12 f
│ └─ 03 12 f
└─ SCENE 2 · 1 cut
CUT 09
color & palette

Change one swatch, recolor the film

Paint on a cel layer remembers which swatch made it, so editing the swatch recolors every cut at once, and a swatch added later claims what's already drawn in its color. Painterly layers opt out and stay free RGBA. Save the palette as a .dpal for the next film. Drag the hue slider.

#DE685A
CUT 10
save & export

One project in, a finished film out

One .dga holds the whole project. Export a PNG sequence, GIF, APNG or H.264 MP4 with its sound, on paper or a transparent background, with nothing extra to install. The X‑sheet prints to PDF or goes out as XDTS. Images, sequences, GIFs, video to rotoscope, Krita files, wav and mp3 all come in. Record the screen or a timelapse of the drawing as you go.

.dga project PNG sequence GIF built‑in APNG built‑in MP4 built‑in X‑sheet PDF XDTS timesheet .dpal color model
File → Export…
○ PNG sequence (folder)
● Animated GIF
○ Animated PNG
○ MP4 video (H.264)
CUT 11
layers

Ink over paint, roughs under everything

Nine blend modes, per‑layer opacity, alpha lock, and clipping to the layer below. Folders fold away, and locking or hiding one covers everything inside. A Draft layer stays on the canvas and in the onion skin but never exports, which is where scans, roughs and model sheets go.

highlight · clipped ↓ · Screen · 80%
line · alpha lock · 100%
color · Multiply · 100%
▾ bg folder · locked, everything inside
rough · draft, skipped on export
CUT 12
motion

Move layers, not just the camera

Every layer has its own peg bar inside a cut. Move, turn or scale it on keys: drag the gizmo on the canvas or type the numbers, and the frames between ease from key to key. Pan a far background slower than the near one while the character walks on the spot, and you have a multiplane shot the camera alone can't do.

far bg · key 1 → key 48 · x −600 · eased
near bg · key 1 → key 48 · x −240 · eased
character · no keys, walks on the spot
camera · locked off, never moves
CUT 13
rigging

Joints, parents and swaps

Drag the cross to set the joint a layer turns about, and pick a layer for it to follow, so the hand rides the forearm and the forearm the arm. Swap a part for another drawing on the Motion card, a new mouth or a new hand. Save the rig as a file and place it again in the next shot. With the Rig Import add‑on a Toon Boom Harmony rig comes in as a guide to pose, and Make Layers takes it apart into layers to draw on.

arm · joint at the shoulder
forearm · follows arm · joint at the elbow
hand · follows forearm · drawing: open / fist
Save Rig · a .dgr to place in the next shot
CUT 14
effects

Effects, previewed live

Blur, levels, mosaic, noise and smoothing, each shown on the canvas while you drag its sliders. Every layer also carries a color grade (lift, gamma, gain, saturation) that keys across a cut the way the camera does. Drop a plugin DLL in the folder and the Effects menu grows.

Blur · radius 3.0 · previewing on the canvas
Levels · Mosaic · Noise · Smoothing
grade · key 1 → key 24 · warmer, eased
plugins · one menu item per DLL
CUT 15
audio

Sound under the sheet

Bring in wav or mp3 clips and each gets its own row under the sheet with its waveform drawn in. Drag to re‑cue in whole frames, trim either end, mute or balance them, and the MP4 carries the same mix. Turn on Scrub Audio and dragging the playhead plays the sound under it.

🔊 dialogue.wav ▂▅▇▃▁▂▆▇▅▂▁▃▅▂ · from frame 1
🔊 steps.mp3 ▁▁▅▁▁▅▁▁▅▁▁▅▁▁ · from frame 12
🔇 music-temp.mp3 · muted, stays out of the export
CUT 16
your work

Your work survives a crash

Douga keeps a snapshot of the open project while you draw, and if it dies, the next launch offers the work back. A failed save asks whether to retry or save elsewhere. Saves and renders run in the background, so you keep drawing. A .dga is a zip inside, so even a damaged one opens as a folder.

Douga didn't close properly.
Recovered work from windy-day.dga. Restore it?
[ Restore ]  [ Discard ]  [ Not now ]
CUT 17
one hand on the pen

Flip, undo and turn without the keyboard

Hold R and the drawings flip under your hand like paper, on every visible layer. Two fingers tap to undo, three to redo; pinch to zoom, twist to turn the paper, and it snaps level near zero. Flick the pen along a list to scroll it. Sticky Shift and Ctrl latch for a hand holding the tablet, and the padlock in the sheet header ignores a resting palm.

hold R · roll the stack, release to snap home
2-finger tap · undo · 3-finger · redo
twist · rotate the paper, snaps level
pen flick · scrolls the list under it
CUT 18
the whole list

Everything that is in the program

What ships in the free download, which is all of it.

drawing
ToolsBrush, eraser, fill, line, shape, text and eyedropper, with marquee, lasso, magic wand, transform, hand, a guide tool, a motion tool that slides a layer along its peg bar, and Node and Redraw for linework. One key each, and holding a key borrows the tool until you let go.
BrushesPressure, tilt and speed shape the line, and the stabilizer takes the wobble out of a long slow one: the line follows the path your hand took, settles onto the pen tip when you pause, and ends where you lift. The brush creator builds new ones: tip shape, your own paper grain, how the line answers the pen, packed into a .dbrush to hand on.
SelectionRectangular, freehand, or everything matching the color you click. Expand, contract and feather the result, then move, scale, rotate or flip what is inside it.
Reference pictureAny picture, in a card that floats over the canvas and never becomes part of the film. Pick one in the Files card and it saves with the project. Pan and zoom it on its own, and pick colors straight off it. View > See Through lets whatever is behind the window show through the paper to trace over.
LineworkA Linework layer keeps every stroke as a line you can still edit: bend, smooth and taper it with the Node tool, split, join and reorder strokes, trim an overshoot back to the nearest crossing, or draw over part of a line to replace it. Fills follow the line, textured brushes keep their grain, and Vectorize to Linework turns a pixel drawing into lines.
Fill a rangeThe Fill tool's Range switch fills every drawing from one frame to another as one undo, following a shape that moves, and on an empty color layer it makes a drawing for each line drawing it colors.
the paper
Animation paperA light table under every drawing: onion skin up to ten drawings each way, red behind and green ahead, fading with distance, on one layer or all of them.
Peg barDrag the bar to lay a neighboring drawing where the arc says it goes, then tap to drop the stack home. The inbetweener's gesture with paper, and the drawing itself is never edited.
Scanned paperTrace to New Layer pulls the line off a scan or a photograph of paper. The drawn marks come through onto a new layer as ink and the paper behind them does not, so a pencil rough arrives as something you can paint under. Line color survives the trip: a drawing worked in red and blue the way animators mark shadow and highlight comes in with those passes still told apart, rather than flattened into one black line.
GuidesPerspective and grid guides per cut, with snap on or off and a switch for each at the bottom of the Tools card. A symmetry guide mirrors what you draw left and right, or repeats it around a center up to 16 times. A sheet frame at 16:9 HD, 3:2 layout, 4:3 TV or full field.
3D modelDrop a .glb, .gltf or .obj on the window and the model stands over the paper as lines to trace. Drag it round with the Guide tool, move, size and roll it on its handles, and it never shows up in an export.
timing
Dope sheetKeys and holds for every layer on one sheet. Drag a hold to stretch it, move blocks between layers, insert or cut time, expose on ones, twos or threes, and bookmark frames on the ruler to jump between.
Scenes and cutsScenes gather cuts, and every cut keeps its own timing, camera and length. The layer stack belongs to the film rather than the cut, so a layer named once is that layer in every shot.
Files cardEvery sound, picture and drawing the file holds, placed or not, in one place. Drop files in to add them and drag a row onto the sheet or the canvas. Put one on a frame and it goes as a reference rather than a copy, so a held background is one drawing however many cuts stand on it.
CameraThe export crop moves on its own keys, set, deleted and reset from the sheet. It moves the camera, not the artwork.
MotionEvery layer carries its own move inside a cut: translate, scale and rotate on keys of its own, eased between them and held either end. Drag the gizmo on the canvas to drop a key at the playhead, or type the five numbers. Two layers panning at different rates is a multiplane shoot, and one camera cannot spell it. Every drawing tool still lands under the pen on a moved layer.
InbetweensTween to Next Key draws the inbetweens between two linework keys, one a frame, each an editable drawing. Change a key and they redraw to follow; draw on one and it becomes a key. Space Inbetweens picks the count and the ease, and Stroke Hints light up the line your next stroke will tween with.
RiggingSet the joint a layer turns and scales about, make it follow another layer, and swap a part for another drawing. Save Rig keeps a rig as a file and Rigs places a saved one at the playhead. With the Rig Import add‑on a Toon Boom Harmony rig comes in as a guide to pose, and Make Layers takes it apart into layers.
PlaybackPlay and loop the cut, the scene, the whole film or a marked range, with audio scrubbing under the playhead. Frame rates 8, 12, 23.976, 24, 25 and 30.
picture
LayersNine blend modes, per-layer opacity, alpha lock and clipping. Folders fold away, and a folder's lock, visibility or draft flag covers everything inside it. A draft layer stays on the canvas and out of every export.
Effects laneEvery layer carries one inside a cut, beside its exposure and its motion. Tone is the first word in it: a lift, gamma, gain and saturation grade, keyed and eased the way the camera and the motion track key theirs, so one key grades the whole cut and two grade across it. Smoothing takes the stair-steps off a binary pen line or a flat fill without blurring it.
ColorPick on the wheel, read it as RGB or HSV, and keep it in a managed palette the project carries with it. Recent colors sit beside the wheel.
Palette-indexed paintOn a cel layer every pixel remembers which swatch made it, so editing that swatch recolors every linked mark across the whole film at once, and a new swatch claims the strokes already drawn in its color. A painterly layer opts out and stays free RGBA. The model travels to the next film as a .dpal.
sound
AudioSeveral wav or mp3 clips, each on its own row under the sheet with its waveform drawn along it. Re-cue in whole frames, trim either end, mute one against another, weigh the mix, and the mix you hear is the mix the MP4 carries out.
files
ProjectOne .dga holds every scene, cut, layer and drawing. It is an ordinary zip inside, so even a damaged one opens as a folder.
ImportsImages, numbered sequences, animated GIF, video to rotoscope (MP4, MOV, M4V, AVI and WMV built in), Krita .kra with its layers and its animation, OpenToonz .tlv levels with their palettes, 3D models (glb, gltf, obj) to draw over, wav, mp3, XDTS timesheets, pose packs and color models.
ExportsPNG sequence, animated GIF, APNG, and H.264 MP4 with its mixed audio, all built in. The X-sheet prints to PDF or leaves as XDTS for a studio that wants the timing. Whole film or marked range, full size or scaled, on paper or a transparent background, with title cards at either end, and it renders while you keep drawing.
RecordingRecord the Douga window or just the canvas to MP4 with the pointer, pausing the take as you go, or keep a timelapse of one frame per stroke beside the project and export it when the piece is done.
the machine
Runs onWindows 10 and 11, 64-bit, on Direct3D 11. A 3.4 MB download that unzips and runs: no installer, no redistributables, no account, no activation server, and nothing to sign in to.
Pen and tabletAny pen that speaks Windows Ink (Wacom, XP-Pen, Huion, Surface Pen), with a Wintab fallback for older drivers. One pressure curve in Preferences fits every brush to your hand, and the pen's side button on the paper brings up size, colors and brushes. A mouse works, badly.
LanguageEnglish or Japanese, switched in Preferences. Make a translation beside it opens a folder with the English list and the steps for writing your own.
One hand on the penHold R and roll the stack like paper, every visible layer at once. Two fingers tap to undo and three to redo, a twist turns the paper and snaps it level, a pen flick scrolls the list under it, and sticky Shift and Ctrl latch for a hand that is holding the tablet.
If it crashesA background snapshot is kept while you draw and offered back on the next launch. A save that fails asks whether to retry or save elsewhere, and is never a loss.
ExtendingThe Effects menu takes a new item for each plugin DLL dropped in the folder. The extra video formats, the update check, the brush converter, Harmony rig import and the pose packs ship as separate add-ons.

What it doesn't do yet, and what to use instead, is on the compare page.