Devlog

Where it's up to.

This is one person's program and it's early. It draws, it times, it saves, it exports, and that's what's getting finished first.

beta · build 758 · built 12 September 2026

◆ Working now

  • Brush engine + stabilizer; 15 presets and a brush creator
  • Dope sheet: keys, holds, loops, exposure, retime by dragging
  • Onion skin, warm behind / cool ahead
  • Scenes, cuts, layer folders, a camera with eased keys
  • Managed palette + .dpal color model
  • Undo through structure as well as strokes
  • Export: PNG seq, GIF, APNG, MP4 + its audio, X‑sheet PDF, XDTS
  • Import: images, animated GIF, video, Krita .kra, pose packs, XDTS
  • Audio: wav + mp3 in, scrubbed against the sheet
  • Rebindable keys, in‑app tutorials, touch navigation
  • Code‑signed builds (SmartScreen reputation still warming up)
  • Layer blend modes, opacity, alpha lock & clipping, folders, draft layers
  • Several audio tracks, waveforms in the sheet, drag to re‑cue
  • Crash recovery: background snapshots, offered back on relaunch
  • Cel bin: every drawing on a shelf, re‑expose by clicking
  • Dark and light themes, movable panels, the layout kept in a file
  • Perspective, isometric & grid guides; the stroke snaps along them
  • The shooting stage opens: a color grade, keyed on the sheet

○ Later

  • Linux and macOS
  • Whatever the first people to use it say breaks
If you use it for something, tell me what broke and what felt wrong to draw with. That's the fastest way for the next build to be better than this one. r/douga is the place, or [email protected].